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Kurzbeschreibung: Update v1.03b: General Added in game recognition manual linked to Signature tab Fixed recognition manual anchor so as to say on screen when adjusting HUD scale Soviet mast textures fixed Kotlin now uses the newly added wp_sm2_shell naval guns.
Changes to Default File Structure and Contents default/weapons.txt - removed weapon names and weapon description fields. Added wp_sm2_shell for Kotlin class.
language_en/dictionary/dictionary_interface.txt - added new variables ReferenceSonar=Sonar ReferenceRadar=Radar ReferenceActive=Active ReferencePassive=Passive ReferenceTowed=Towed
ReferenceVeryQuiet=Very Quiet ReferenceSemiQuiet=Semi-Quiet ReferenceQuiet=Quiet ReferenceSemiNoisy=Semi-Noisy ReferenceNoisy=Noisy ReferenceVeryNoisy=Very Noisy FrequencyAbbreviated=F
language_en/sensors/sensors.txt - restructured the entire file to: sensor_reference=sensor_display_name=sensor_description
language_en/weapon/depth_weapon_display_names.txt - this is a new file for other weapons using the format: weapon_reference=weapon_display_name=weapon_description
hud/default.txt - added new variables [Other Panels] SignatureIconColor=65,173,77,255 SignatureIconNext=hud/default/arrow_next.png SignatureIconPrev=hud/default/arrow_prev.png SignatureIconSelect=hud/default/checkbox_filled.png
[Recognition Manual] UnitReferenceMain=hud/default/unit_ref_main.png UnitReferenceSecondary=hud/default/unit_ref_info_window.png UnitReferenceTab=hud/default/unit_ref_tab.png
UnitReferenceTextColor=0,0,0,255 UnitReferenceTextHighlightColor=maroon UnitReferenceIconColor=100,100,100,255 UnitReferenceIconNext=hud/default/arrow_next.png UnitReferenceIconPrev=hud/default/arrow_prev.png UnitReferenceIconSelect=hud/default/checkbox_filled.png UnitReferenceIconHighlightMarker=hud/default/arrow_next.png
[HUD LAYOUT] UpperRightRecognitionManual=0,0
default/vessels/profile - new folder containing all ship profile imagesUpdate v1.03b: General Added in game recognition manual linked to Signature tab Fixed recognition manual anchor so as to say on screen when adjusting HUD scale Soviet mast textures fixed Kotlin now uses the newly added wp_sm2_shell naval guns.
Changes to Default File Structure and Contents default/weapons.txt - removed weapon names and weapon description fields. Added wp_sm2_shell for Kotlin class.
language_en/dictionary/dictionary_interface.txt - added new variables ReferenceSonar=Sonar ReferenceRadar=Radar ReferenceActive=Active ReferencePassive=Passive ReferenceTowed=Towed
ReferenceVeryQuiet=Very Quiet ReferenceSemiQuiet=Se...
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